non č uno scherzo xD
Forse Potremo avere ics,jb o kitkat
Potremo modificare anche la frequenza della GPU
Visualizzazione stampabile
non č uno scherzo xD
Forse Potremo avere ics,jb o kitkat
Potremo modificare anche la frequenza della GPU
Questa č una buona notizia :)
Curiosando nei driver, sopratutto con il file readme.txt presente nel pacchetto, diciamo che i driver sono giā "ottimizzati" per un ipotetico ICS e si possono usare per un AOSP.
PS: Da anche una "mini-guida" per provare a compilare i driver in un ICS sempre in quel file :p
codice:This package contains the Broadcom Android ICS Graphics stack for arm v5
==================================================================
Package contents:
a new folder that contains the Graphics stack source codes:
-----------------------------------------------------------------
brcm_usrlib/dag
Required file changes in existing AOSP repos to build this Graphics stack
-----------------------------------------------------------------
AOSP repo name: repo_aosp/platform/bionic
libc/private/bionic_tls.h
AOSP repo name: repo_aosp/platform/build
core/legacy_prebuilts.mk
target/board/generic/device.mk
AOSP repo name: repo_aosp/platform/external/webrtc
src/common_audio/resampler/main/source/Android.mk
src/common_audio/signal_processing_library/main/source/Android.mk
src/common_audio/vad/main/source/Android.mk
src/modules/audio_processing/aec/main/source/Android.mk
src/modules/audio_processing/aecm/main/source/Android.mk
src/modules/audio_processing/agc/main/source/Android.mk
src/modules/audio_processing/main/source/Android.mk
src/modules/audio_processing/main/test/process_test/Android.mk
src/modules/audio_processing/main/test/process_test/process_test.cc
src/modules/audio_processing/main/test/unit_test/Android.mk
src/modules/audio_processing/ns/main/source/Android.mk
src/modules/audio_processing/utility/Android.mk
src/system_wrappers/source/Android.mk
AOSP repo name: repo_aosp/platform/frameworks/base
opengl/include/EGL/eglext.h
opengl/libagl/egl.cpp
opengl/libs/EGL/egl.cpp
opengl/libs/EGL/eglApi.cpp
opengl/libs/EGL/egl_entries.in
opengl/libs/EGL/getProcAddress.cpp
opengl/libs/GLES2/gl2.cpp
opengl/libs/GLES_CM/gl.cpp
services/input/InputReader.cpp
services/surfaceflinger/Android.mk
services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
AOSP repo name: repo_aosp/platform/hardware/libhardware
Gralloc changes:
include/hardware/fb.h
modules/gralloc/Android.mk
modules/gralloc/framebuffer.cpp
modules/gralloc/gr.h
modules/gralloc/gralloc.cpp
modules/gralloc/gralloc_priv.h
modules/gralloc/mapper.cpp
Hwcomposer changes:
modules/gralloc/Android.mk
modules/hwcomposer/Android.mk
modules/hwcomposer/hwcomposer.cpp
AOSP repo name: repo_aosp/platform/system/core
include/system/graphics.h
==================================================================
Instructions to build this Graphics stack on Android ICS project:
1. Check out a Android ICS (example: android-4.0.1_r1.1) workspace with the following sequence of commands:
repo init -u https://android.googlesource.com/platform/manifest -b android-4.0.1_r1.1
repo sync -j8
2. Extract the content of this package (excludes this README.txt) in the root directory of the Android ICS workspace:
3. Build the Android source tree with the following sequence of commands:
source build/envsetup.sh
lunch full-eng
make -j8 TARGET_DEVICE=generic_armv5
Ci stanno lavorando sui driver?
Si. Č al lavoro il BroadcomCM
Grandioso! Non vedo l'ora di poter mettere JellyBean :D
La pre-alpha arriverā la prossima settimana :D
rifaccio la domanda: si potranno fare porting di altri sistemi operativi?
In che senso
nel senso: si potrebbe fare un porting di ubuntu touch o jolla, firefox os, etc etc?
Alleluja! ^^