Ho creato un piccola app in Eclipse, ho configurato un AVD, ma nel momento in cui vado a lanciarlo non parte il sistema dell'AVD (nel senso che si apre la finestra con i pulsanti di lato ma lo schermo rimane nero oppure scrive in modalità grafica "ANDROID").
La console mi restituisce questo:
codice:
[2013-02-19 20:03:48 - CiaoMondo] ------------------------------
[2013-02-19 20:03:48 - CiaoMondo] Android Launch!
[2013-02-19 20:03:48 - CiaoMondo] adb is running normally.
[2013-02-19 20:03:48 - CiaoMondo] Performing com.ciaomondo.MainActivity activity launch
[2013-02-19 20:03:49 - CiaoMondo] Automatic Target Mode: Preferred AVD 'AS' is not available. Launching new emulator.
[2013-02-19 20:03:49 - CiaoMondo] Launching a new emulator with Virtual Device 'AS'
[2013-02-19 20:04:21 - Emulator] could not load func glBlendEquationSeparate
[2013-02-19 20:04:21 - Emulator] could not load func glStencilFuncSeparate
[2013-02-19 20:04:21 - Emulator] could not load func glIsProgram
[2013-02-19 20:04:21 - Emulator] could not load func glIsShader
[2013-02-19 20:04:21 - Emulator] could not load func glUniform1f
[2013-02-19 20:04:21 - Emulator] could not load func glUniform1fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform1i
[2013-02-19 20:04:21 - Emulator] could not load func glUniform1iv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform2f
[2013-02-19 20:04:21 - Emulator] could not load func glUniform2fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform2i
[2013-02-19 20:04:21 - Emulator] could not load func glUniform2iv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform3f
[2013-02-19 20:04:21 - Emulator] could not load func glUniform3fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform3i
[2013-02-19 20:04:21 - Emulator] could not load func glUniform3iv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform4f
[2013-02-19 20:04:21 - Emulator] could not load func glUniform4fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniform4i
[2013-02-19 20:04:21 - Emulator] could not load func glUniform4iv
[2013-02-19 20:04:21 - Emulator] could not load func glUniformMatrix2fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniformMatrix3fv
[2013-02-19 20:04:21 - Emulator] could not load func glUniformMatrix4fv
[2013-02-19 20:04:21 - Emulator] could not load func glAttachShader
[2013-02-19 20:04:21 - Emulator] could not load func glBindAttribLocation
[2013-02-19 20:04:21 - Emulator] could not load func glCompileShader
[2013-02-19 20:04:21 - Emulator] could not load func glCreateProgram
[2013-02-19 20:04:21 - Emulator] could not load func glCreateShader
[2013-02-19 20:04:21 - Emulator] could not load func glDeleteProgram
[2013-02-19 20:04:21 - Emulator] could not load func glDeleteShader
[2013-02-19 20:04:21 - Emulator] could not load func glDetachShader
[2013-02-19 20:04:21 - Emulator] could not load func glLinkProgram
[2013-02-19 20:04:21 - Emulator] could not load func glUseProgram
[2013-02-19 20:04:21 - Emulator] could not load func glValidateProgram
[2013-02-19 20:04:21 - Emulator] could not load func glGetActiveAttrib
[2013-02-19 20:04:21 - Emulator] could not load func glGetActiveUniform
[2013-02-19 20:04:21 - Emulator] could not load func glGetAttachedShaders
[2013-02-19 20:04:21 - Emulator] could not load func glGetAttribLocation
[2013-02-19 20:04:21 - Emulator] could not load func glGetProgramiv
[2013-02-19 20:04:21 - Emulator] could not load func glGetProgramInfoLog
[2013-02-19 20:04:21 - Emulator] could not load func glGetShaderiv
[2013-02-19 20:04:21 - Emulator] could not load func glGetShaderInfoLog
[2013-02-19 20:04:21 - Emulator] could not load func glGetShaderSource
[2013-02-19 20:04:21 - Emulator] could not load func glGetUniformfv
[2013-02-19 20:04:21 - Emulator] could not load func glGetUniformiv
[2013-02-19 20:04:21 - Emulator] could not load func glGetUniformLocation
[2013-02-19 20:04:21 - Emulator] could not load func glShaderSource
[2013-02-19 20:04:21 - Emulator] could not load func glStencilMaskSeparate
[2013-02-19 20:04:21 - Emulator] could not load func glBlendEquationSeparate
[2013-02-19 20:04:23 - Emulator] emulator: emulator window was out of view and was recentered
[2013-02-19 20:04:23 - Emulator]
[2013-02-19 20:04:24 - CiaoMondo] New emulator found: emulator-5554
[2013-02-19 20:04:24 - CiaoMondo] Waiting for HOME ('android.process.acore') to be launched...
[2013-02-19 20:13:49 - CiaoMondo] emulator-5554 disconnected! Cancelling 'com.ciaomondo.MainActivity activity launch'!
Mi lascia perplesso soprattutto la serie di: Emulator] could not load func...
Potete aiutarmi?